This guide shows how to make a bootable USB of Windows operating system to quickly install Windows from a USB drive instead of DVD. Fix your Corrupted JPEG Photos! Don't worry! Many damaged JPEG photos can actually be fixed! Version history and archived downloads page for ImgBurn. DVD burning software that supports many image file formats and dual layer burning. Added: Holding the ALT key when clicking on DLE window's Disc pane column header will now remove the sort order (so they're then essentially sorted by addition order). Restore Data from Unreadable USB Flash Drive“I own a flash drive of 1. GB storage capacity hoarding various Office files, project reports, etc. And I carried all my essential files and reports in this pen drive all along from my home to office. But when I connected this drive to a desktop an error message encountered saying, flash drive is unreadable and no data was accessible from it. I cannot even go back to get the files from my PC, I need it right away. Is there any way out for this situation? Please someone help me.”Flash drive is the brilliant means of moving files from one system to another and also to securely carry data to any place. But still, various flash drive users have faced serious issues while using it and ran in to severe data loss. One such frequently encountered problem is flash drive showing up as unreadable. Mentioned here are the possible reasons behind unreadable flash drive: Improper usage of USB drive on systems can corrupt the drive making its data unreadable Improper way of removing USB flash drive from computer. Severe virus infection to flash drive. Broken file directory structure which is necessary to read files on flash drive. In these situations one might fail to read data from flash drive and result in vital data loss. ![]() ![]() However, flash drive will show up all the files present on it when clicked for its properties; but cannot be accessed. So to access data from such unreadable USB drive, one should format it to fix various issues and make it reusable. But, formatting will erase complete data from flash drive. Hence, make use of efficient data recovery tool to extract all files from unreadable flash drive and then format it for further usability. Way to retrieve files from unreadable USB: The most suggested and excellent tool to recover data from unreadable flash drive is Yodot Hard Drive Recovery. This software can bring back all the files from flash drive that is corrupted or inaccessible due to virus infection, format error, file system corruption, etc. The application can also retrieve data from formatted and reformatted USB drives with FAT / NTFS file systems within few clicks. It is free from contagious programs and thus securely restores files like documents, folders, excel sheets, exe files, pictures, songs, program files and much more from storage devices like USB flash drive, system hard disk, external hard drive, memory cards, etc. You can use this tool on Windows 1. Windows 8. 1, Windows 8, Windows 7, Windows 2. Windows 2. 00. 8, Windows XP and Windows Vista OS based computers. Follow these steps to retrieve files from unreadable USB: Connect unreadable flash drive to Windows computer. Booting into the Recovery Console You'll need to use the Windows XP Recovery Console to fix a corrupted registry, this will either require you to boot from a Windows. Download, install and run the recovery software. In main window select “Partition Recovery”Click Next, select your flash drive and proceed. Now you can select particular file types to restore or click on Skip button to recover entire data from USB drive. ![]() ![]() Go through restorable files in . The software can recover all popular image types including popular audio and video files. Yodot Mac Data Recovery. Simple and easy to use Macintosh app designed to recover data from accidentally formatted Volumes, deleted or lost partitions. The simple Apple finder style display of data after recovery helps in locating and easy restoration of data. ![]() ![]() ![]() Pass. Mark Performance. Test version history. Here’s a summary of all the changes that have been made in each version. Performance. Test. Click here to return to the Performance. Test. product page. This will prevent a crash that could occur when the video card does not have enough memory for the test at 4. K resolution (seen on integrated video cards). Fixed a bug that was preventing some results from being output when using the EXPORTHTML script command. Fixed some crashes that could occur when using the EXPORTHTML script command V9. Build 1. 00. 4 - 8th/November/2. Fixed a silent error that could occur if Open. CL test launched but failed to run (eg over a remote desktop connection), now will display an error message and allow calculation of a penalised score. Made some changes to the chart cache updating so there is a shorter timeout and the process will execute quicker if something is preventing Performance. Test from accessing the internet to update the cache. Fixed a crash that could occur when a gauge chart tooltip was displayed. Changed the physics initialization when the CPU physics test is started to prevent some issues when running the physics test on with large amounts of processes. Added number of processes used for CPU test (in Performance. Test configuration) to html and text result exports Fixed a bug in the advanced network test when running server with 'Auto Repeat' not accepting connections after the first run V9. Build 1. 00. 3 - 1. October/2. 01. 6Baseline Search. In advanced search we made the CPU/GPU/Drive model field read only. It can now only be populated using the . This change improved some database search times 2. Added a . Early Win. DX1. 2 implmentation. Fixed a localisation bug with some error messages that were not displaying properly when they contained . Will now also calculate GPU Compute mark when Open. CL test fails but with a 2. The . In cases where 4. K resolution isn't available the score will be scaled down and the test will run at the highest available resolution. Removed simple Direct. X 9 test from 3. D test suite. This was removed as DX9 is now fairly old and the simple test wasn't putting much load on newer video cards. CPU extended instructions test will perform testing using sub- tests for FMA, AVX and SSE (or only those that are supported) and take the average of the 3 (or of those that are supported) for the benchmark result. FMA and AVX are new CPU instruction sets that have become available over the last few years in Intel and AMD CPUs. They were designed to make certain mathematical operations faster. Individual sub- test duration has also be adjusted to account the new sub- tests. CPU Physics Test and the Advanced Physics Test have been switched to use the current 'Bullet' physics engine. In the past we were using the Tokamak engine, but Tokamak is no longer maintained. While at the moment GPU acceleration isn't stable in Bullet, we hope to enable GPU acceleration in Bullet in a future patch (limited to integrated GPUs). D Graphics, added a Fonts and Text test using Direct. D. This test will launch after the original Font and Text test complete on systems that support Direct. D (Vista and higher). Direct 2. D is used by most browser and some other applications for rendering text and web pages. So the new Fonts and Text test result will now be a combination of Direct. D performance and GDI performance. GDI being the traditional method if displaying text and graphics in Windows. While Microsoft advertised Direct. D as being faster than GDI, we found the opposite in most cases. Win. 10 did bring some Direct. D performance improvements however. Direct. Compute (GPU Compute) tests will now run for longer based on the test duration configuration setting. The bitonic test will now run for a length of time corresponding to the duration setting, previously it was set to 1. Advanced Memory Test. NUMA is now supported where available. Settings are displayed when selecting results to graph. Exported results and graph will now include NUMA settings. Added DX1. 1 Oculus Rift VR test, as an advanced test. This is currently a bit experimental and it has only had limited testing. The test is based on the existing DX1. Lunar landscape test), but has been redesigned slightly to run on an Oculus Rift. Advanced 3. D Test. Changed how results were displayed and will now display frame latency times. Note: Frame latency is measured from the applications point of view, so doesn't tell the whole story, as the video card can buffer or discard frames. Added button for easy copy of results to clipboard. Advanced Direct Compute (GPU Compute). Renamed to GPU Compute. Added an Open. CL test. Added option for bitonic test to run on all available cards. Previously the test would only run on a single card. Advanced network test, added internet and transfer protocols used to test report output. Also changed the maximum block size of 2. KB and set the default to 3. KB. The larger block sizes result in less overhead and higher throughput. Advanced Visualized Physics Test. Now uses Bullet physics engine (see above) Added a new collection of preset tests, based on the capabilities of the Bullet engine. Ragdoll, compressible objects, friction, rope simulation, etc. Switched to using Open. GL3 (instead of Direct. X) for rendering the scene. Changed max number of shapes to be 3. Bullet Physics) Removed Overall FPS display (same as render FPS due to multithreading) Made some changes so GPU Compute tests are now DPI aware and should no longer automatically scale on high DPI monitors User interface changes. Totally new look user interface, redesigned with new charts for displaying benchmark data, your result vs the world (using all submitted baselines) and your result vs same hardware model (CPU/Video/RAM/Disk). Added User editable string file allowing for customisation and translation of strings used in Performance. Test (pt. Nearly all menus and headings can be customised/translated by editing the text file. This will allow future localization of the software into French, Chinese, etc. Added option to enable/disable heat map plotting in Customization dialog (in the advanced tests)Added real- time temperature collection and display to main 3. D window display. In system information window physical disks are now displayed in disk number order (as opposed to the SMBIOS order)Added baseline drag and drop loading to main baseline information window, baselines can be dragged form windows explorer into Performance. Test for loading. Added right- click menu to benchmark graphs for exporting results to clipboard/file. Removed . CPU temperatures updated after running CPU test suite, etc)When RAM manufacturer/part number from the SPD data is not available, use SMBIOS details instead. Added mouse over tooltips for advanced memory graphs. Added DPI scaling for 2. D font test. Previously the test window would be tiny on high DPI displays. Replaced 'Upload baseline' button with checkbox that is checked by default. Checkbox is enabled only if full baseline is available and baseline has not already been uploaded. Replaced some icons with higher quality ones. When running a single test a reduced size status window is now displayed. Removed Vsync options in main preferences, will now always default to off. Script command will remain and allow it to be changed when running a script. Added German, French, Chinese (simplified and traditional) translation Misc. Scripting, added REPORTSUMMARYHTML script keyword to output report in HTML format when using the LOOPS command. Scripting, added optional parameter SINGLELINE to commands EXPORTCSV, EXPORTTEXT for outputting the computer's system information and results to one line. Added shortened operations descriptions to CSH/HTML/TXT exports (eg M/ops, Mb/s, Fps, etc)Added error message when the number of selected baselines cannot fit on one page when printing. Added error message when saving results to image fails due to the image file height being too large (eg too many selected baselines)Added a warning message when submitting a baseline if different video card names were detected as being tested. This is to alert the user and try to prevent situations in systems with low power/high power video cards using the low power card in some tests. Support for new CPUs and better identification of AMD graphics card (some AMD card have never identified themselves correctly and only refer to themselves as 'Series 2. Added export function to export results and graphs to HTML file from drive performance. Changed an error message when then Direct. X1. 2 test could not be launched. Added a delay before launching 3. D tests when running a script and using their single test command to prevent monitor resolution switching occurring too quickly and causing errors. Scripts will now exit and no longer continue to run if an error occurs during the SETDISK command. Changed the behaviour of the Dx. DX1. 0 when run from a script, previously they would run for much longer than the duration used for SETDURATIONAdded network drives to Advanced Disk - > Drive Performance disk selection. Changed scripted CSV output to always print test names and results, if no result recorded then output N/A, to allow for easier combination of results from multiple machines. Added option to 'Clear chart cache' in Preferences window. All . xml files under Program. Data\Passmark\Performance. Test. 9\Chart. Data\ are deleted. Added a check for Nvidia G- Sync, if detected (and if result seems to be capped at a framerate between 5. G- Sync is turned off and 3. D tests re- run. Changed how script files are processed to better handle the loop command. Bug Fixes. Fixed some places where files were saved to the local user directories instead of the executable directory when running with command line parameter /p (eg not saving to USB drive as expected)Fixed a bug in the memory read cached test where the buffer size used was in steps from 1. KB to 1. 48. KB instead of 1.
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November 2017
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